> ## Documentation Index
> Fetch the complete documentation index at: https://docs.nanoforge.eu/llms.txt
> Use this file to discover all available pages before exploring further.

# Network Overview

> Overview of the engine networking docs

# Network Overview

This page describes the engine's networking libraries: `network-server` and `network-client`. Together they provide a small, pragmatic networking layer used by the example `pong-network` game.

## Goals

* Keep the protocol minimal and predictable for multiplayer games.
* Use well-understood transports: TCP for reliable control messages and UDP for low-latency, best-effort state updates.
* Provide clear validation hooks such as magic values and versioning so malformed packets are ignored early.

## Related Pages

* [Network Client](network-client)
* [Network Server](network-server)
* [Packet Framing](packet-framing)
* [Network Server API](network-server-api)
* [Network Client API](network-client-api)
