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The NanoForge editor is where you build a NanoForge game: its files, its code, its entities, components and systems, and the game itself, running next to them. It runs in the browser, either hosted or on your machine with nf editor. A NanoForge game is code. The editor does not keep a scene file of its own: when you add an entity or change a value, it edits your main.ts, and what you write by hand shows in its panels. The editor

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Using the editor

Extending the editor

  • Plugins: write your own panels, commands and tools